My assorted projects, W.I.P.'s, and thoughts on what I'm up to, and what is going on in the gaming industry.

Thursday, April 6

Quick Update!

I'm really tired so I don't feel like writing much right now, but I decided to participate in the "Scotland SDK" in the Polycount forums. Here's my skin WIP:


Goodnight, folks!

Tuesday, April 4

Wires and Facets

I failed to post my wireframe images last night, and I asked for critiques on the Polycount.com forums. Pretty hard for them to help me when they can't see whats going on. Here are the pics with wireframe and facets on.

Pictures:






Concept taken from ConceptArt.org:

Oh boy...

I've continued with my project all through the night, and have managed to get the arms and legs connected. I've also built the gigantic boobs and booty that the artist drew on, and I did not realize how large they truly were until they were complete.

Now I'm working on the head, and I must say it is the most horrific process ever. It looks absolutely fantastic in facets, and the wire looks great... but as soon as smoothing is on it... it explodes. All the edges are everywhere, and everything is lumpy.

The screenshots below have auto-smooth applied as well mind you. *sigh* Hopefully things work out better for me tommorrow. Good night!

Pictures:






Monday, April 3

Who's that pretty girl in that window there?

Finally I'm making some progress on a 3d model that's not mechanical. We were given a t-pose concept to box model a 1,000 poly model from in class, but since I wanted to practice modeling with cylinders instead I've started modeling it that way as well. Also, this time instead of converting it to an editable mesh I converted it to an editable poly.

So far I've massed out the whole woman and now need to go in and add detail. I've been using basic cylinders, and a box for the head. Then from there I add edge loops, and move the verts.

This is what's finished so far. Thanks to Ben Mathis at http://www.poopinmymouth.com for his wonderful modelling tutorials. Expect more pictures by later tonight!

Pictures: